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All rules and reference required to play the world’s greatest roleplaying game.
All books are English only. The Book of Many Things, a 192-page hardcover book for players and Dungeon Masters alike, inspired by the Deck of Many Things The Deck of Many Things, expanded to a total of 66 unique cards An 80-page hardcover
Planescape: Adventures in the Multiverse contains everything a Dungeon Master needs to run adventures and campaigns set in Sigil and the Outlands, as well as new options for players who want to create characters prepared to explore the planes.
A thrilling space-based adventure setting for the world’s greatest roleplaying game.
Uncover a new threat to Phandalin in this timeless dungeoneering adventure for the world’s greatest roleplaying game.
An anthology of 13 heist-themed adventures for the world’s greatest roleplaying game.
Tyranny of Dragons combines and refines two action-packed Dungeons & Dragons adventures—Hoard of the Dragon Queen and The Rise of Tiamat—into a single sweeping campaign.
An anthology of thirteen stand-alone adventures set in wondrous lands for the world’s greatest roleplaying game.
A bestiary of wondrous friends and foes for the world’s greatest roleplaying game.
Critical Role: Call of the Netherdeep contains seven chapters of thrilling adventure, new creatures and magic items, and a poster map of Ank’Harel.
Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University to Dungeons & Dragons, drawn from the multiverse of Magic: The Gathering. It also provides rules for creating characters who are students in one of its five coll
This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns
The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to the fifth edition for the first time.